Commands  ›  Clash Manager / Manager  ›  Clash Manager Navigate To Result In Active View

Clash Manager Navigate To Result In Active View

Clash Manager / Manager writes to model Public API · not yet exposed

Coming soon

Before you run this

clash id resolvable; clash pair still in the model; a 3D view exists.

After it runs

Active view becomes a 3D view with a section box around the pair; selection set to the two ids.

When to use this

Don't use this when

Bulk multi-clash preview — use CycleThroughAllResultsInOrder.

Inputs

NameKindTypeRequiredDefaultDescription
PresetKind config string no "clash_tolerances" Deterministic config preset

Decision flow

1) clash id required; load ClashRecord.
2) Resolve UidA + UidB in doc; WireError on missing.
3) View3D = current if it's a View3D; else pick first non-template View3D. If none, WireError.
4) Call Create3DSectionBox.FromElements(doc, view3d, [a,b], margin_ft).
5) uidoc.ActiveView = view3d; uidoc.ShowElements([a.Id, b.Id]); uidoc.Selection.SetElementIds([a.Id, b.Id]).
6) Emit ok + view_id + element_ids.

What you'll see in the chat

on start
Navigating to clash pair in active view…
thinking
Loading clash pair…
Resolving 3D view and section box…
on success
Navigated to clash {clash_id}.
on failure
Navigation failed: {error}

REST API

Not yet exposed

This command does not carry a [RestApi] attribute today. Once tagged, this section will auto-populate with:

  • POST /api/v1/commands/clash_manager_navigate_to_result_in_active_view
  • Request body schema (from [RestApiParam])
  • Response schema (from [RestApiResponse])
  • curl / JS / Python code examples

Keywords & intent patterns

clashmanagernavigatetoresultinactiveview · navigate to clash · qa go to clash

PillarClash Manager / Manager